How to publish your mod¶
Obsolete
This guide is for versions prior 0.85
. New guide is coming soon.
Introduction¶
This step-by-step guide is intended for mod creators who want to feature their creations on the in-game Mod Gallery. Like this:
Note
Current implementation is temporary. After the release of the game on Steam, we will incorporate Steam Workshop support, so the publishing process may change.
Obtain credentials¶
If you want to become a publisher, you should obtain credentials so our servers can identify you as an Author. We do not have a user interface for registration at the moment, so please contact @devs on our Discord server.
EULA
Please ensure that you have read and agreed with our EULA before publishing mods.
You will receive an identity.json
file - this is your key to publishing access. Put the file into the root of your Content/
folder. Next time the game runs, it will know that you are an Author.
Important
Do not share identity file with anyone. If you do, any person that has it can publish, update or remove your mods in the Gallery.
Prepare mod for publishing¶
Add preview image¶
Take a screenshot of your mod in action, and save it as preview.png
. Drop the image into your mod's root folder. It should be square and its dimensions should be at least 512x512
pixels.
Set custom title and description¶
Create a new .txt
file, rename it to mod.json
, and place it in your mod's root folder. Its contents should be set up as follows:
{
"Title" : "My awesome mod",
"Description" : "This mod contains some cool stuff!"
}
Publish, update, and unpublish¶
Just click on your mod in the Installed tab, and choose the appropriate action.
Note
You can publish only mods that are not tracked as installed, i.e. was not downloaded from the gallery but manually placed to Content/
by you.
If you are updating a mod that is already published, users that have it installed will see that an update is available for it.
Limits¶
To prevent our servers from being completely filled with content, we're temporarily restricting how many packs users can publish. Your limit can be seen at https://voxeltycoon-mods.herokuapp.com/limits?uid=your_secret_key
, where "your_secret_key" is the one stored in your specific identity.json
file.